Roblox gameplay engineer— Luau, Roblox Studio, live operations, and multiplayer systems for high-concurrency titles. Ships production gameplay and internal products in TypeScript / React / Next.js; PostgreSQL and MongoDB where data matters.

Minneapolis, MN · star@starvsk.dev

Reach
500M+ plays
Tenure
8+ years
Live ops
30+ updates
Games
6+ shipped

About

Work spans the full gameplay lifecycle—from prototypes and systems design through live seasons—owning features alongside partners, design, and internal stakeholders under real player load.

I bias toward architecture that survives production, performance players actually feel, and workflows that keep live-service teams shipping without needless friction.

Cloud Entertainment Inc.

Oct 2023 — Sept 2025

Gameplay Engineer — Fishing Simulator

Gameplay features for Live Service / Live Ops metaverse titles with 500M+ plays and thousands of concurrent players on Roblox.

OceanTech / Ocean Enterprises

May 2022 — Oct 2023

Software Engineer — AI

Full-stack engineer building centralized applications for third-party integrations; AI models and RESTful APIs integrated with internal tooling.

May 2021 — Mar 2022

Product Manager, ERP

Engineer, software architect, and product manager for proprietary ERP software. Hired and led a team of four remote engineers.

Aug 2020 — Nov 2021

General Manager

Managed personnel, risk, planning, budgeting, and sales; decision-maker for enterprise facility operations.

May 2020 — Aug 2020

Sales Executive

Outbound enterprise wholesale and customer relations, inventory control, contract negotiation, and after-sales service. Opened and closed $3M+ in sales, contributing to $12.8M in sales.

Sezzle, Inc.

Feb 2020 — May 2020

Customer Success Associate

Partnered with customer success, QA, and product teams to improve user experience.

ASAP (Waitr Holdings) / Bite Squad

May 2018 — Feb 2020

Project Coordinator, Operational Excellence

Cross-functional projects with executive leadership, field ops, marketing, product/engineering, DevOps, and BI — M&A and product initiatives; managed remote teams of 300+ and local teams of 10+.

Target Corporation

Apr 2016 — May 2018

A&A Sales / Special Projects Team Member

Coordinated with backroom and floor operations for smooth A&A end-to-end operations at the corporate flagship store.

Game development

  • Roblox / Luau
  • Roblox Studio

Languages

  • Lua/Luau
  • TypeScript
  • JavaScript
  • C#
  • SQL

Frontend

  • React
  • Next.js

Backend & data

  • Node.js
  • PostgreSQL
  • MongoDB
  • Redis

Tools

  • VS Code
  • Selene
  • TestEZ
  • Rojo

Highlights

The Games on Roblox — 2024

Engineer on Fishing Simulator for Roblox’s “The Games” event.

2024

30+ live updates

Shipped frequent updates for games with thousands of concurrent users.

2023

$3M+ IT sales

Opened and closed $3M+ in IT hardware sales in the ITAD industry.

2022

300+ remote team

Managed remote teams of 300+ and cross-functional groups.

2021

500M+
All-time plays
8+
Years shipping
30+
Live updates
6+
Games on Roblox

Star puts his heart into everything that he does. He brings his team along with him and gets the job done. It is a true pleasure to work with him.

Carrie Y.

Former VP, Operational Excellence @ Waitr Holdings

Star is a straightforward and earnest Project Manager who absorbs new information at an alarming rate. The combination of Star's personality and leadership skills result in meetings where participants can speak comfortably while staying focused on answering questions and making decisions.

Brady D.

Senior Product Manager, Amazon Web Services

Star is one of the most ambitious and innovative individuals I know. To have reported to him directly was beneficial as he genuinely took the time to listen and assist insightfully. To say that Star is an asset would be an understatement as his value to any company, given the time and patience to learn, would mean greater productivity.

Mitchell Y.

Software Engineer, Hennepin County of MN

References available upon request

Professional references from managers and collaborators can be provided. Email me and I'll connect you.

Open to Roblox gameplay engineering, live ops, and full-stack product work. Based in Minneapolis, MN (CST).

toolchain

Terminal
Command Prompt